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Produce: A) An advanced Media Portfolio comprising a main and two ancillary texts. B) A presentation of your research, planning, and evalu...

Monday, 23 November 2015

Audience research














The Survey:
Page 1

Page 2


(gender, age and social class in pie charts. - issue of subjectivity in ref. to the way an individual interprets the social class table.)












www.indyish.com/indie-music-video/

To Do: Focus group videos from target audience



Saturday, 21 November 2015

Audience research - Demographics


Demographics are memorable characteristics of media consumers such as age, gender, race, education and income level or occupation. It is a common and traditional method of audience research that uses the populations statistical information, their characteristics and the work that they do to distinguish different groups of people.(These groups are shown in the table below.) By looking at these demographics, it helps an institution to understand how to target a product to a specific audience which then allows them to shape their product to appeal to this group with known viewing habits.

A - Upper Middle Class

Predominantly, upper class people are more associated with listening to classical music. It is expected that when one visits the opera, people will not be dressed in tracksuits, because these people would generally be from a lower class, such as D, or E. There are very few classical music videos on YouTube, which reflects the lifestyle of the people from this class. They might not have time to watch music videos, therefore there is no need to produce them.




B - Middle Class - 

C1 - Lower Middle class - People in this class

C2 - Skilled working Class - 

D - Working Class - Generally, people from the working class tend to listen to music that is presented too them. This means that their music taste will consist of chart music because of the environment that they are in. The radio might play whilst at work, meaning that this musical style start to become recognisable, therefore appealing. However, this might mean that they listen to forms of rock in order to escape the work environment. 

E - Casual/Lowest grade workers - These people may listen to music which they feel reflects their lifestyle, such as rap music, or merely consume what if fed to them on chart shows.

A graduate  student from a company called "CalTech" did some research which studied the relationship between musical styles and bands and the SAT scores of the people who listened to them. He found that the smartest students listened to Beethoven (average SAT of 1371) and the students who rung in at the bottom of the SAT scores listened to Lil’ Wayne (average SAT of 889). This can be seen in the chart of results below:

This leaves several questions unanswered in relation to cause and effect. Do you choose music based on your intelligence? Is it related to the individual's personality? Can listening to certain types of music heighten, or lessen your intelligence? Do people gravitate towards a certain type of music because they are smart and think that it will make them seem smarter?  However, it does show a correlation between music preference, and intelligence. This is useful when analysing which genres of music are more popular in relation to where they stand when considering what demographic they are in. It gives an insight into the relationship between social class and music preference, because it is likely that someone working in a managerial position would have a higher SAT score than an unskilled manual worker. 

Gerry Veenstra (author and professor at UBC's Department of sociology) states that: “Breadth of taste is not linked to class. But class filters into specific likes and dislikes”

http://www.trinity.edu/mkearl/str-musc.html


C1-D
I aim for my product to appeal to people from these demographics. 

http://musicmachinery.com/2014/02/10/gender-specific-listening/
http://www.ncbi.nlm.nih.gov/pmc/articles/PMC3138530/figure/F1/
http://www.ncbi.nlm.nih.gov/pmc/articles/PMC3138530/table/T1/
my product

different radio stations
what they play
who listens to them. what demographic? How the station reflects the demographic
which station my song would play on


Monday, 16 November 2015

Conventions of form, and genre.

Conventions of form are held with all music videos, and are unchanging. Conventions of genre are determined by the genre of the music behind the video. Music video itself is a genre, intended to appeal directly to youth subcultures by reinforcing generic elements of music genre. Genre conventions stay the same but the style (the look of something) changes between genres. It is a medium known for being experimental and controversial. David Bordwell (1989) stated that any theme may appear in any genre.

The conventions of music video differ from one genre to another.  For example, in the rap genre, the mise-en-scene often includes cars, females wearing what is generally considered as 'provocative', and would be set in an urban area. There are often violent references included in the video, with cinematographic techniques such as a low camera angle to reinforce this concept of power which is a dominant theme alongside money in the rap genre. I looked at the videos in YouTube's "electronic" playlist, and recorded things included in the mise-en-scene. I did this because The audience for electronic music has different needs, therefore providing a different visual experience. Doing so helped me to gain an understanding of conventions throughout different genres.

The videos that I looked at when conducting my research into electronic music videos are as follows:

  1. Nero - Two minds (https://www.youtube.com/watch?v=KFWFJGfEaNo)
  2. Apres - Chicago (https://www.youtube.com/watch?v=c3r9n6MBoIM)
  3. Yogi & Skrillex - Burial (https://www.youtube.com/watch?v=UQ13nr6urIo)
  4. Disclosure & Sam Smith - Omen (https://www.youtube.com/watch?v=fB63ztKnGvo)
  5. Calvin Harris & Disciples - how deep is your love (https://www.youtube.com/watch?v=EgqUJOudrcM)
  6. Pia Mia ft Chris Brown & Tyga - Do it again (https://www.youtube.com/watch?v=cNw8A5pwbVI)
 



I also did the same within the indie genre, this helped me make a comparison between the different elements included in the mise-en-scene, and gain an understanding of the different cinematographic techniques used. 

The videos that I looked at when conducting my research into 'indie' music videos are as follows:

  1. Imagine dragons - Radioactive (https://www.youtube.com/watch?v=ktvTqknDobU)
  2. American Authors - Best day of my life (https://www.youtube.com/watch?v=Y66j_BUCBMY)
  3. Smith Westerns - Weekend (https://www.youtube.com/watch?v=OmmLRt0p-fg)
  4. Arctic Monkeys - Fluorescent adolescent (https://www.youtube.com/watch?v=ma9I9VBKPiw)
  5. Spiritualized - Little girl (https://www.youtube.com/watch?v=MwC7n8q-oHQ)
  6. Cloud nothings - Nothing's wrong (https://www.youtube.com/watch?v=HIp-XgdZKMU)
In contrast to the videos from an electronic genre, videos for indie music seem to contain similar, if higher levels of violence, and tend to promote the use of alcohol and/or drugs more frequently. In addition to this, there is little reference to futuristic technologies. This explains the difference in audience interests. It makes sense that people who enjoy 'electronic' music, which is produced in a more electronic way than indie music, are more likely to consume music videos that are more focused on technology because it is something that appeals to them. In 1989, David Bordwell stated that any theme may appear in any genre. This means that despite certain themes being more prominent in any specific genre, they are not bound to this genre.





I picked out any noticeable editing techniques, and elements within the mise-en-scene which reinforce the themes presented in the videos. I also noted the locations used, and by creating a visual representation of the videos using images that I have gathered using google images, I have managed to gain an understanding of the general atmosphere that tends to be created by 'indie' music videos. In general, they seem to reflect non-conformity, by using elements that are often associated with negative connotations. Examples from the videos I have researched include: fire, graffiti, metal gates, violence, smoking, and the consumption of drugs and alcohol.

Sunday, 15 November 2015

Test Shots: Cinematography development

I will show the following camera movement in a 30 second montage sequence:

-Pan
-Dolly shot
-Track
-Tilt
-Hand held
-High angle/low angle
-Establishing shot
-Close up
-extreme close up
-Pull focus (demonstrating depth of field)
- shot reverse shot
-match on action
-graphic match
-eye line match
-POV
-Cut away

Tuesday, 10 November 2015

Genre theory

Genre is a a tool that aids us in studying texts and audiences responses to texts by dividing them into categories based on common elements. Daniel Chandler (2001) argued that the word genre comes from the French (and originally Latin) word for 'kind' or 'class'. The term is widely used in rhetoric, literary theory, media theory to refer to a distinctive type of text. All genres have sub genres, meaning a genre within a genre.This means that they are divided up into more specific categories that allow us as an audience to identify them specifically by their familiar and recognisable characteristics (Barry Keith Grant, 1995)


Steve Neal - Dynamic genre

(1995) stresses that “genres are not ‘systems’ they are processes of systematization”, this means that they are dynamic and evolve over time.

Jason Mittel - Cultural categories

In 2001, he argued that genres are cultural categories that surpass the boundaries of media texts and operate within industry, audience, and cultural practices as well. Industries use genre to sell products to audiences. Media producers use familiar codes and conventions that very often make cultural references to their audience's knowledge of society, other texts. Genre also allows audiences to make choices about what products they want to consume through acceptance in order to fulfil a particular pleasure.    

Rick Altman - Genre pleasure

In 1999, Altman argued that genre offers audiences ‘a set of pleasures’. These consist of:

  • Emotional Pleasures: The emotional pleasures offered to audiences of genre films are particularly significant when they generate a strong audience response.
  • Visceral Pleasures: Visceral pleasures (visceral refers to internal organs) are gut responses and are defined by how the films stylistic construction elicits a physical effect upon its audience. This can be a feeling of revulsion, kinetic speed, or a roller coaster ride.
  • Intellectual Puzzles: Certain film genres such as the thriller or the whodunit offer the pleasure in trying to unravel a mystery or a puzzle. Pleasure is derived from deciphering the plot and forecasting the end or the being surprised by the unexpected.

Nicholas Abercrombie - Hybrid genres

Nicholas Abercrombie suggests that 'the boundaries between genres are shifting and becoming more permeable'. The conventions of each genre shift, new genres and sub-genres emerge and others are 'discontinued' (though note that certain genres seem particularly long-lasting). Tzvetan Todorov argued that 'a new genre is always the transformation of one or several old genres

David Buckingham - Genre as change 


This is the idea that genres are not fixed, but are constantly changing, and evolving over time. In 1993, Buckingham argues that 'genre is not simply "given" by the culture. Instead, it is in a constant process of negotiation and change.
Over the years genres develop and change as the wider society that produce them also changes, a process that is known as generic transformation. Christian Metz in his book Language and Cinema (1974) argued that genres go through a typical cycle of changes during their lifetime:
  • Experimental Stage
  • Classic Stage
  • Parody Stage
  • Deconstruction Stage
He believed that children and young people have identities that don't exist at all and are constantly changing. He looked at their interactions with electronic media and believes that the constant change of media is to do with their constant change in identities.
The media shows the bad sides of society and the world and therefore means that parents keep their children hidden from this reality. With children and young people spending a lot of time around the media, they are learning too much about the world and are constantly changing their identities, views and opinions based on what they observe.

About my chosen song.

The official video: (Cloud Nothings - Stay Useless)

The second single from the album  "Attack on Memory" was "Stay Useless," released December 9, 2011, and received a Best New Track designation from Pitchfork Media.



Lyrics:

Can I see, what’s going wrong with me?
I used to have it all, now I’m alone
I’d never say, I’m better off this way
I need something to do, somewhere to go
I need time to stop moving, I need time to stay useless
I need time to stop moving, I need time to stay useless
I need time to stop moving, I need time to stay useless
I need time
How can I feel, so utterly unreal?
Like nothing I could do, would make things change
I’m stuck in here, and I’m tired of everywhere
I’m never gonna learn, to be alone
I need time to stop moving, I need time to stay useless
I need time to stop moving, I need time to stay useless
I need time to stop moving, I need time to stay useless
I need time
Oh, oh, oh
Oh, oh, oh
Oh, oh, oh
Oh, oh, oh
I need time to stop moving, I need time to stay useless
I need time to stop moving, I need time to stay useless
I need time to stop moving, I need time to stay useless
I need time


Analysis: The title "Stay useless" instantly connotes an unsettling sense of idle tranquillity, from which the individual in question cannot escape. It is a frank, and self depreciating portrait of a familiar kind of anhedonic ambivalence. The lyrics, in their entirety, describe a youth struggling to find their place in society, but could be interpreted in a multitude of ways due to the ambiguous nature of the song. Dylan Baldi, the lead vocalist and writer of the song, was seeking a reason to leave college and make a living in such a way that was more befitting of his interests. This song seems to reflect this notion, both lyrically and visually (in the official video). The official video offers an insight into the life of a youth, which is made clear through the mise-en-scene we as an audience are resented with. For Example, the video contains a yellow school bus which is an iconic American symbol representing the educational system. This in addition to the costume of the character; a hoodie, which instantly signifies youth shows what stage of life the individual is in. This may explain why he is going through the struggles presented in the song. 


"all" -  The lyrics surrounding this suggest an element of loneliness that consumes him, that he cannot get rid of despite his efforts. "All" refers to what he has lost, which in relation to the word alone, suggests a loss of people. These people may include a partner, family, or friends. It also makes the audience question why he is alone. 

"alone" -  This implies the loss of a support system. Mental illness is taboo, and it is a possibility that the individual feels this way because he feels as though it cannot be discussed. Other people don't seem to understand what he is going through.

"Stuck in here" -  This makes the audience question exactly where "here" is. It could denote a literal, and specific place, or a a bad head-space. It could be a reflection of the way his career is going

"tired" -  The individual in question feels physically and mentally drained. 

"utterly unreal" -  What is happening seems uncontrolable. The individual may feel as though they are in disbelief that they have been struck with such an illness. It also connotes the idea of out of body experiences, and moving through life feeling ungrounded. 

"Like nothing I could do would make things change" -  Here, there is an implied theme of mental illness with a distorted sense of reality. It leads the audience to question if he has tried to change things, or if he feels so helpless that nothing change in order help him. People often feel helpless when suffering with mental illnesses.

"I need time to stop moving" -  This connotes the idea that he is 'moving' but his actions feel useless. He needs this time to reflect on his life, and his career, and some 'down-time' to process what is going on in his life. It is possible that this shows how, as a youth, he feels like he is made to make important decisions that will impact greatly on his future. This concept is reinforced by the repetition of "I need time". Feeling Helpless, he needs this time. 

"I need time to stay useless" -  The use of the word "stay" suggests that the individual already feels useless, and he wishes to stay this way. By stating that he "needs" time dramatises the song, showing it is empirical that he gets this time in order to sort what ever he is trying to sort out. 


Lyric Timings:

0 - 24s    Instrumental
-26s        Can I see
-29s        what’s going wrong with me 
-31s        I used to have it all
-35s        now I’m alone
-38s        I’d never say
-41s        I’m better off this way
-43s        I need something to do,
-46s        somewhere to go
-48s        I need time to stop moving,
-52s        I need time to stay useless
-55s        I need time to stop moving,
-58s        I need time to stay useless
-1m        I need time to stop moving,
-1m 3s    I need time to stay useless
-1m9s     I need time
-1m12s    How can I feel
-1m 14s   so utterly unreal?
-1m 17s   Like nothing I could do
-1m 20s   would make things change
-1m 22s   I’m stuck in here
-1m 25s   and I’m tired of everywhere
-1m 28s   I’m never gonna learn
-1m 31s   to be alone
-1m 34s   I need time to stop moving,
-1m 37s   I need time to stay useless
-1m 39s   I need time to stop moving,
-1m 42s   I need time to stay useless
-1m 45s   I need time to stop moving,
-1m 48s   I need time to stay useless
-1m 53s   I need time
-1m 59s   Oh, oh, oh
-2m 4s     Oh, oh, oh
-2m 10s   Oh, oh, oh
-2m 14s   Oh, oh, oh
-2m 18s  I need time to stop moving,
-2m 21s  I need time to stay useless
-2m 23s  I need time to stop moving,
-2m 26s  I need time to stay useless
-2m 29s  I need time to stop moving,
-2m 31s  I need time to stay useless
-2m 37s  I need time




Saturday, 7 November 2015

Video ideas

Idea 1:

Main protagonist: male teen. 

  • Walks out of shop, 
  • Looks to left
  • Dude going away on bike
  • Throws arms out in disparity, looks angry with a melancholic undertone
  • Kicks a bin
  • Hurts foot
  • Finger presses button 
  • Crosses road
  • Pushes door open
  • Lock door
  • Flicks kettle on 
  • Birds eye view of hot coffee
  • Grabs paper 
  • Looks at paper
  • Close up of date
  • Throws paper on table 
  • Opens bedroom door
  • Plays guitar
  • Starts miming
  • Breaks fourth wall
  • Cut between different shots in accordance to lyrics connotations
  • Close up of eyes opening wide
  • Pulls head back, change to a shot on the side and see it is drawn back so he can nut his mirror, back to portrait shot, screen goes back as his forehead hits the camera in slow-mo, 
  • Reverse shot of the fist coming away from the screen(a punch to the lens played backwards)
(cont...)

Idea 2:

Main protagonists: two teen boys; (1), and (2).
  • (1)Close up of putting trainers on
  • (2)Close up of pulling zip up on hoodie
  • (1)Close up of hand grabbing metal bar
  • Both come out of garage laughing
  • Walking down a back street (filmed from behind)
  • (1) hands the (2) the bar
  • turning onto a field, he conceals it in his clothing
  • Finds a football in a bush 
  • Close up of joyous face
  • (2)Football footwork
  • Penalties, bins as goal-posts. None get saved. Quick shots of each attempted save.
  • Low MCU of striker signalling to leave 
  • (in the back street) stupid dancing, running with the ball in his hands, cut to a closer shot 
  • (2) pushes (1)
  • (1) falls slightly, throwing the ball directly into a young boy's hands. 
  • Handheld shot of alcohol on the shelves of a corner shop
  • Extreme close up of (1)'s eyes, looking suspicious, darting side to side
  • Cut to shot of (1)'s hand grabbing beer
  • Cut back to eye shot, looking in the direction of the till/woman at the till
  • Cut to shot of woman at the till who is occupied with a customer
  • Cut to a body shot of him concealing beer inside his coat
  • Two shot (2) has a bottle in hand, trying to fit in pocket
  • Woman looks up, points
(cont...)

Idea 3:

  • Song choice: "Where is my mind" by the pixies. 
  • fish eye lens
  • filmed partially in third person - as if the protagonist is unaware of the camera
  • filmed partially with third person narrative - including point of view shots.
  • video including: scenic shots (ie, skateboarding, blowing smoke rings in coloured lighting - reinforcing demographic related stereotyping)
  • Locations: protagonists own bedroom, his friends bedroom, skate-park
In this section we do not see the protagonists entire face. 
  • (wake up) BIV angle
  • POV angle showing closed blinds
  • blinds open, camera stationary, shows grim weather outside
  • light on - match on action ECU
  • handheld POV as going down the stairs
  • open front door MCU
  • opens into friends bedroom MCU
  • (rewind future section)
  • opens front door to outside MCU
  • pulls hat on CU
  • lights cigarette (stereotyping) CU
  • show money in hand (change), placed down. 
  • CU uncut shot of ticket coming out of machine - long continuous shot - drug abuse
  • filmed from a seat behind on bus - protagonist looking out of the window.
  • stepping off the bus as a WS, look left look right 
Location 2: friends bedroom 

  • door scene - match on action - opening from outside CU
  • blue tray - reflect atmosphere MCU
Location 3: own room
  • popping pills on repeat
  • clock idea- 5 min increments 

Friday, 6 November 2015

Media Language

Every medium has its own language, or combination of languages that it uses to communicate meaning. Television, for example, uses verbal and written language as well as the languages of moving images and sound. we call these 'languages' because they use familiar codes and conventions that are generally understood. Languages of newspapers: masthead, headline. Media messages are constructed using a creative language with it's own rules. Each form of communication has its own creative language: scary music heightens fear, camera close ups convey intimacy.There are formal codes and conventions, and generic code and conventions. A media text is made up of two things: form, and content. Gaining an understanding the grammar, syntax, and metaphor system of media language increases our appreciation and enjoyment of media experiences as well as helping us to be less susceptible to manipulation.

Semiotics is the science of signs. According to American philosopher Charles Sanders Peirce (1931) "we only think in signs". These signs take the form of words, images, sounds, odours, flavours, acts or objects. These things have no intrinsic meaning, they become signs because we invest them with meaning. Anything is a sign as long as someone interprets it signifying something "nothing is a sign unless it is interpreted as a sign".  We interpret things as signs at a subconscious level by relating them to familiar conventions. 
He states that there are three types of sign:
  • Icon/ iconic: A mode in which the signifier is perceived as resembling or imitating the signified..
  • Index/indexical: A mode in which the signifier is not arbitrary but is directly connected in some way (physically or causally) to the signified - this link can be observed or inferred. 
  • Symbol/symbolic: A mode in which the signifier does not resemble the signified but which is fundamentally arbitrary.. 
Linguist Ferdinand de Saussure (1974) offered a two part model of the sign. He stated a sign consists of: a 'signifier' (signifiant) - the form which the sign takes, and  the 'signified' (signifié) - the concept it represents.




In semiotics, denotation and connotation are terms describing the relationship between the signifier and it's signified, and an analytic distinction is made between two types of signified: a denotative signified and a connotative signified. Meaning includes both connotation and connotation.

Roland Barthes (1967) nothed that s.'s model of the sign focused on denotation at the expense of connotation and it was left to subsequent theorists
death of the author//true meaning comes from the audience//we interpret the signs and give them meaning. In 1977 he argued that in photography connotation can be analytically distinguished from denotation. related to connotation is what Barthes refers to as myth. For Barthes, myths were the dominant ideologies of our time. The 1st and second orders of signification called denotation and connotation combine to produce ideology - which has been described as the third order of signification by Fiske and Hartley (1982).

John Fiske (1982): "denotation is what is photographed, connotation is how it is photographed".
This means that how something is presented can change its meaning. Eg:high angle/low angle.

Paradigms and syntagms

Roman Jakobson (1956), and later Claude Levi-Strauss, emphasised that meaning arises from the differences between signifiers; these differences are of two kinds: syntagmatic (positioning of the audience), and paradi... concerning institution. In film and television, paradigms include ways of changing shot (such as cut, dade, dissolve, wipe). The medium or genre are also paradigms, and particular media texts derive meaning from the ways in which the medium and genre used differs from the alternative.

Evaluating media language is an evaluation of all the mico elements and how they have created meaning to inform us about genre, narrative, representation/ideology, targeting of audience. This therefore requires us to use semiotic terminology to explain our encoding of elements and codes and conventions within our texts. We must also remember to to discuss the preferred meaning (Hall 1980) that we wanted our audience to decode based on what we encoded - could lenk to readings.


Thursday, 5 November 2015

Music video inspiration

I looked at many music videos across different genres to identify the themes that tend to appear. When looking at indie music, and alt rock, these music videos in particular stood out to me because of the way cinematography is used, the way that the song is edited, what is reflected in the mise-en-scene, and how that relates to the song lyrically, and visually. I aim to reflect some of these elements in my final product.

The Hubbards - Dog bite


What I like about this video:
What I dislike about this video:
How I have been inspired by this video:

The Jungle Giants - Mr Polite


What I like about this video:
What I dislike about this video:
How I have been inspired by this video:

St. Vincent - Digital Witness


What I like about this video:
What I dislike about this video:
How I have been inspired by this video:

Tuneyards - Water Fountain


What I like about this video:
What I dislike about this video:
How I have been inspired by this video:

Panda Bear - Mr Noah



What I like about this video:
What I dislike about this video:
How I have been inspired by this video:

Wednesday, 4 November 2015

Andrew Goodwin

In his book 'Dancing in the distraction factory', Andrew Goodwin points out characteristics and features that can be found in music videos.

  1. Music videos demonstrate genre characteristics. 
  2. There is a relationship between lyrics and visuals.
  3. There is a relation between music and visuals.
  4. The demands of a record label will include the need for lots of close ups of the artist and the artist may develop motifs which recur across their work.
  5. There is frequently reference to the notion of looking, and particularly voyeuristic treatment of the female body.
  6. There are often inter-textual references to films, TV programmes, and other music videos. 

Monday, 2 November 2015

Audience theory

Hypodermic needle theory

Developed in the 1920s, and 1930s, he theory states that mass media has a direct, and immediate effect on its audience. It suggests that the media acts like a needle, and 'injects' information directly into our brain. Thus, impacting the audience immediately. The theory was developed due to the growing use of television, and radio, meaning marketing was more prominently used via the media. Now, the theory has little relevance and is considered out of date due to the vast amount of information accessible to an audience via the internet, and other forms of media. To an extent, the media brainwashes us and controls us, and who we are due to the ideologies we are presented with. Because we are passive, we soak up and believe the information we are presented with, and all act and respond in the same way to a given stimulus within the media. An audience is powerless in resisting the impact of the given message.

This concept is refuted by the work of Stuart Hall, but supported by evidence from Bandura which aimed to investigate if children would imitate violent behaviors carried out by an adult. In this experiment, the children watched a video of an adult acting violently toward a 'bobo doll'. 88% of these children then imitated the behaviors that they had previously witnessed. This supports the hypodermic needle theory, showing what we see in the media can have a direct impact on an audience. Other real life examples that can be used in application to the hypodermic needle theory, such as the violent attacks resulting in  rape, and murder, by a group of deviant teenagers after watching the film Clockwork Orange. Mass media can directly influence an large group of people by 'injecting' this audience with appropriate messages designed to trigger an appropriate response.

Cons of this theory include the fact that not everyone consumes media in the same way, or necessarily believe what they hear. The development of new technologies means that the devices we use to consume media are always changing. We are now more aware of society and how institutions operate, and the sources from which we gather information. we are now used to consuming mdia texts and have learnt the different conventions, meaning we know when to reject messages if we deem them to be insignificant in any way. Newer, and more up to date theories prove that audiences are not simply passive. This makes the theory invalid.

Uses and gratifications model - Bulmer and Katz 

In Opposition to the effects model, the audience is active not passive, and uses the text rather than being used by it. An audience will use the text for their own gratification or pleasure. Here, the power lies with the audience, not with the institutions because they are free to consume, or reject elements of the media, if, and when they deem it appropriate.
This means that audiences therefore use the media as a means of escapism.........

Stuart Hall - Reception theory 

The reception theory states that media texts are encoded by the producer meaning that whoever produces the text fills the product with values and messages. The text is then decoded by the audience.
Different members of the audience will decode the text in different ways, not always in the way the producer intended.


  • Dominant or Preferred Reading: The meaning they want you to have is usually accepted. The audience view the media text in the way that the producer intended, agreeing with the ideology and message behind the text. 
  • Negotiated Reading: This is a compromise between the dominant and oppositional readings, whereby the audience accept the views of the producer, but also their own input and understanding in relation to the text. The dominant reading is only partially recognised or accepted and audiences might disagree with some of it or find their own meanings. They understand what the institution want the message to be and how they are supposed to consume the text, however they do not fully conform with the message.
  • Oppositional Reading: The dominant reading is refused, and rejected because the reader disagrees with it or is offended by it, due to them interoperating the text in the wrong way. They may be offended, upset and fail to see the intended message from the institution - especially for political, religious, feminist, reasons etc.